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Ksp to the mun

WebKSP Delta-V Planner is a tool to calculate your rocket Delta-V for interplanetary travels in Kerbal Space Program. Also known as KSP Delta-V Calculator. Please enable … Web6 jul. 2024 · KSP Tutorial (Science Mode) - YouTube How to do your FIRST MUN LANDING! KSP Tutorial (Science Mode) Matt Lowne 542K subscribers Join Subscribe Share 1.2M views 3 years ago …

How to do your FIRST MUN LANDING! KSP Tutorial (Science Mode)

Web28 okt. 2013 · Step 1: Get into orbit. (If you don't know how to do this there's lots of youtube videos) Step 2: as soon as the Mun comes over Kerbin's horizon go full throttle and … WebDoing #2 reduces the amount for dV needed for #3 by the amount of dV needed for #2. There are no free rides. If it takes 1000m/s dV to get to the moon from your high suborbital trajectory, or 200 m/s to circularize, then if you spend the 200m/s to circularize, you end up in a higher energy trajectory that only requires 800 m/s to transfer to the moon. thief: complete edition https://pozd.net

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WebI cheat and use my launch stage to get a head start on Mun transfer, so I save some delta-V, and I use the transfer stage to do as much as I can after I get to the Mun (plane change, part of the descent burn). To answer your question, the transfer stage has 2124 delta-V and the lander has 2955 delta-V. Web14 apr. 2024 · In this video, Jebediah, Valentina, and Bob will go to Kerbin's closest moon, the Mun! There were a couple of failures during the mission, which is why you s... Web6 mei 2024 · I have been playing KSP since early access so have seen many changes to things. My current game i have just orbited and landed on mun / minmus once each. In the past I used to haul a sci.jr. up there and slap a few goo pods and stuff on the side. Now i haul a service bay packed with the experiments (minus the sci. jr.) there and back again. … thief complete edition

First Mun landing on Kerbal Space Program! No commentary KSP …

Category:How do i get to the Mun? - Kerbal Space Program Forums

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Ksp to the mun

Tutorial:Mun Landing - Kerbal Space Program Wiki

WebCreating a path to the Mun was easy, but my encounter with the Mun was difficult to adjust. This is because they created a new system for encountering celestial bodies, displaying in big blue targets where you enter and leave the body's sphere of influence. This is … Web25 mei 2014 · KSP Stock Space Shuttle By _ForgeUser18393701. KSP Stock Space Shuttle by _ForgeUser18393701. 6.7K Downloads Updated Jun 7, ... Apollo styled rocket …

Ksp to the mun

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Web20 mei 2024 · Try put the maneuver at the place where prograde points to the Mun's current location (i.e. if you eyeball, burn when Mun is rising from Horizon). Expected dV is ~860 … Web19 okt. 2013 · Ksp, how to go to the mun and back in career mode? Ok, so the story goes After getting into orbit and flybys of the mun, I decided it was time to land on the mun. Of course I needed help from the steam commmunity on how to build the rocket, that will get me to the mun and back.

Web29 mrt. 2014 · The highest elevation on the Mun is 7km high, so an orbit between 8km and 10km is perfectly sufficient (and maximizes what little Oberth effect the low gravity can … Web2 mei 2024 · How to Get to the Mun and Back - KSP Beginner's Tutorial - YouTube 0:00 / 28:59 Introduction How to Get to the Mun and Back - KSP Beginner's Tutorial Mike Aben …

WebHow to ascend from the surface of The Mun and return to Kerbin. (KSP 1.12.3)🔔 Subscribe - http://www.youtube.com/c/MikeAben?sub-confirmation=1 ️ Patreon Su... Web10 aug. 2015 · I remember around 1.0 it taking somewhere in the 6k range. If you were able to reach the Mun, land on it, and return in 6k d/v with KSP 1.0, you should be able to do the same thing today. The big difference was between 0.9 and 1.0 where the cost to leave Kerbin's atmosphere dropped by a few hundred m/s. #9 6212024 Aug 10, 2015 @ 4:54pm

Web24 dec. 2012 · The center of a crater is the best location for a level landing. Mountain tops tend to be less curvy than the rest of the moon surface, but there's always the chance of …

Web22 jan. 2024 · Going to the Mun Planetary Alignment. The Planetary Alignment does not really matter because you can access it from anywhere in Kerbin Orbit. If you want to go directly from your Orbital Insertion to … sail sport marketing sponsorship \u0026 eventsWeb15 aug. 2013 · Here's myself, in a stable 4.8K Apogee ecuatorial orbit around the Mun. It really got me thinking, what is the lowest possible orbit around the Mun? Whenever I … sail sporting good storesWebA short KSP tutorial how to plan and execute a Mun landing. Some people play Kerbal Space Program for quite some time and still haven't managed to do this. I... sailsport marine traverse city miWebDyson Sphere Program has noticably improved, even at "normal people" levels of building, unlike with Satisfactory and Factorio. But I mean, it also tried to solve the same problem those 2 games did very differently and had not just the factory systems to track (including dozens of power grids instead of usually just one), it also had the whole dyson … thief crackWebBest way is to first get a nice circular Kerbin orbit, let's say at 100km. Then hit m so you are in solar system view and zoom out so you can see the mun and rotate the camera so … thief controlsWebI want to go interplanetary but as far as I can tell I'm just eyeballing it with regards to delta v and twr. I have the experience from KSP 1 to estimate, but I could use the proper values before I get myself stranded on Tylo. 40% sure there's just a button I've missed. Also, I'm always shocked by just how useless Google is for this sort of thing. thief controller supportWeb9 okt. 2024 · Mun. Mun For Dummies: Travelling to the Mun and Back by nicnacnic (For Version 1.0 to 1.2) Traveling to The Mun by craigmt1; Free Return Trajectory to the Mun by PD (Credit to Rascal Nag (Forum Profile) for original forum tutorial) Tutorial:Mun Orbital Station by JimbobIsEpic with a major edit by DiamondT; Building a lunar base by … thiefcraft